I like it. There's meaningful history that doesn't get too far away from the original series and explains the MO of the AAHW in an interesting sympathetic way.
I like it. There's meaningful history that doesn't get too far away from the original series and explains the MO of the AAHW in an interesting sympathetic way.
The cinematics are very expressive of what the protagonist is going through.
Musical direction brings familiar feelings of silent hill but less horror.
Great view angles and transitions. The dynamic action is easily felt and followed, though it feels like there are some parts before the cornering scene that you could slow down.
If it's possible, you could have speech fade out slowly so it switches back to the action faster.
I guess RAID stands for:
Rapid Agent Insurgent Disposal?
Quite good for educating the masses on using assets, so now they have to spend hours perfecting something worth watching and remembering.
If you ever want to include a direction on drawing the sprites themselves, I say it will always come from personal impressions being translated into drawings.
Equipment is not always an issue, but it can be a massive one.
Thank you for bringing this up.
Yeah, I like this a lot for the reason that grunts from the afterlife lend their help to a grunt who will avenge their deaths.
I'm happy to see the foot shots and different forces trying to help each other out, and of course fighting with each other about that. I'll be betting that Unit 0's comms were hacked by 2bdamned to clean up the rest of the district, or it's someone else trying to get more dead bodies all around.
I am massively impressed by the guns and armor, enough said.
Joined on 6/24/20